- cross-posted to:
- games@sh.itjust.works
- gaming@beehaw.org
- cross-posted to:
- games@sh.itjust.works
- gaming@beehaw.org
The graphics look amazing as they did with RDR2, but unless there’s something truly innovative about the open world’s gameplay (like for example persistent, story unessential NPCs or a more dynamic relationship between the player and police) I don’t see a reason to be hyped about this game.
I’m hyped because Rockstar has a solid track record (* for new releases).
They do, although their additions up until now have been about more content: more vehicles, more space, more detail, more activities, more granularity
I want to know what’s specifically going to be better or more interesting. I’m honestly happy replaying RDR and GTA V or finally finishing GTA IV and RDR2 because those are all fantastic games.
Not to mention there seems to be a not insubstantial amount of reused assets from all of those additions.
“Standing on the shoulders of giants” is a saying in science. We build on the work that came before.
Same with Rockstar. Go back and play GTA III, Vice City, and San Andreas.
You really feel how these were built on the same engine/platform and how each game kinda just feels like the game they made while making the other game. If you look at the timelines San Andreas came quickly after Vice City (by modern standards at least). Imagine if they didn’t upgrade and reuse assets? If everything was to be built from scratch.
True but those games came out at a time when they were releasing a game every year or so and there were often still reworks to most of the assets they reused. This is a game that’s coming after a decade of money grubbing. They aren’t a plucky little upstart anymore.
So therefore they should model everything anew again?
Wait, this is actually, finally real?
Cool, so they went from a 5yr release schedule to a 12yr one.
Goes to show how much money they made with lousy “remasters” and GTA Online. The only proper new game they released in between was RDR 2.
There was an article on here a little while ago that said games are getting so massive that a 10 - 12 year development cycle is not only unexpected, but should become the norm soon
I’m fine with that. My backlog is so large, I’m definitely going to die before getting through it.
My backlog is so large, I’m definitely going to die before getting through it.
Don’t call it that, man! games are an escape, a leisure activity. Not some work assignment you need to compulsively finish. It’s OK if you don’t play everything there is. 🙂
With PC probably 2026 or 2027. No way I’m going on the hypetrain this early.
I almost forgot that delayed PC releases are a thing with Rockstar Games.