As someone who’s not used these things, what’s wrong with a basic handshake to establish the comms channel?
“Hey, are you listening?”
“Yes, go ahead.”
…
Isn’t that all this really is?
Seems a weird thing for people to be uptight about.
As someone who’s not used these things, what’s wrong with a basic handshake to establish the comms channel?
“Hey, are you listening?”
“Yes, go ahead.”
…
Isn’t that all this really is?
Seems a weird thing for people to be uptight about.
Me observing that it’s cold out and offering to sell you some gear so you can avoid frostbite isn’t extortion.
Me threatening to break your legs if you don’t buy something is.
Hope that helps.
Sometimes taking what seems like the right stand on an issue can deepen the harm - be careful about getting too extreme.
For example when the whole “gamergate” thing was going on and people were like “Why can’t I just enjoy Tomb Raider?” - one side was standing up for diversity and inclusion by denouncing them as basement-dwelling incels who should self-terminate. So that naturally drove some to those right-wing assholes.
Sometimes it takes a bit of work to change someone’s context so they can get closer to your perspective.
They’re just a consultancy service - hardly worth investigating. Seems that they purport to offer expertise on how a developer can improve diversity and inclusion in their products.
Like any consultancy, whether they can actually do this and whether their clients will actually implement it effectively are another matter entirely.
The Steam group creator seems to think either they’re garbage or that their clients’ approach to diversity and inclusion is garbage. (Or maybe they’re just some alt-right incel Nazi <insert favoured pejorative here…>)
This particular take that’s going around seems to be almost as stupid as Sweet Baby Inc’s attempted takedown of the Steam group.
They’re just pointing out reality - gaming media is “woke”, if your product doesn’t check the diversity and inclusion boxes it will be criticized, “hire us to help”. They’re basically a PR firm.
This isn’t them threatening to cause the damage, they’re not The Mob - “Say, that’s a nice game you got there. Be a shame if something happened to it.”
And even if you do have the talent internally you can still seek specialised feedback on your work - most authors work with editors for example.
The only reason this case is notable is because of the reactionary response to the “woke” games industry (and games journalism in particular). This is just another round of nonsense in this culture war, so people on either side are staking out ridiculous positions.
A recent one I saw had pretty good options for this - Pathfinder: wrath of the righteous. Had so many different knobs to tweak to get the difficulty just right.
Again, my freedom to use and modify the code as I see fit - including selling it - is the whole point.
There’s no doubt the developers deserve support for their work, but there’s no requirement imposed by Free Software for this.
All criminals get away with their crimes for a time. How many companies want to be sitting on a time bomb like that though?
The ability to modify the code is a central tenet of free software. The GPL takes care of making those modifications available to others. That effectively is the payment the original devs get.
Cyberpunk probably isn’t the best comparison - the basic core of the game was just fine on release. It was the last generation console performance that really killed it. I’ve had more game breaking bugs with the Phantom Liberty expansion than I had at its original launch (though there are far fewer cosmetic bugs now). Would love it if Redfall does improve though, Arkane have put out some of my all-time favourite games.
Parents, copyrights, and trademarks are grouped together as Intellectual Property. They’re all quite distinct however.