I got out of video game piracy for a while, but I’m coming back. One thing I have been absolutely SHOCKED by is how finding PC game torrents is actually kind of difficult from my normal sources. Now it’d be one thing if I just wasn’t seeing games, but for some reason Playstation and Switch have far more uploaders and seeders on the sites. This is something that would have been unthinkable when I was into piracy. But from a quick glance, it looks like the Switch has a bigger piracy scene than PCs do right now. This was so extreme I couldn’t find a torrent for Minecraft past 1.12. I found a download, but not a torrent. Or I couldn’t find any of the old versions of Five Nights At Freddy’s on PC, but could find them on other platforms. Things I’d consider true PC staples of the past decade with absolutely nothing popping up in my normal sources.

I’m not asking where to find PC torrents (although I certainly wouldn’t mind). Are consoles actually becoming more popular to pirate for?

  • shirro@aussie.zone
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    11 months ago

    All our PCs run linux which is the most unloved, unsupported platform for commercial software and media distribution companies. Can’t watch most streaming video better than 720p so the streaming services can get fucked raising their prices and delivering a shit service. Gabe gave us Steam and Steam sales and made shit just work and he can take my money. There are overpriced games on Steam and there are games that are not available there but that still leaves a lot of good stuff so I can understand why more people are willing to pay than pirate reducing torrent availability and seeders. Also PC hardware can be very expensive and if you can afford a high end GPU you can probably afford to support game development.

    • drunkensailor@lemmy.dbzer0.com
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      11 months ago

      As I was reading the OP, I was wondering if there would be other comments along the lines of this. I love all the work Valve has done getting stuff to work on Linux and pretty much don’t pirate games bc I want to support them with my wallet whenever I can afford to.

      Partly, this is me not wanting to deal with malware. But honestly, I’m well versed enough with security containers and virtual machinesthat I feel like if I put in a little effort, I could probably even run a game that I know has malware in a sandbox without much risk. So I think the fact that they put in an effort to support my platform is the much bigger factor. That said, I also really love GOG’s lack of DRM and downloadable offline installers. So if it’s something I’m confident will work outside of steam, I will buy there instead. But everything else, I get on steam.

        • drunkensailor@lemmy.dbzer0.com
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          11 months ago

          tbh, i never really used galaxy so i guess i have no idea what i’m missing. if it’s just an online install client kinda like steam but for gog content, that wouldn’t really interest me too much but if it lets me download offline installers as a batch job, that alone would be totally worth it (i have no idea if it does that already or not)

          • seaturtle@lemmy.dbzer0.com
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            11 months ago

            Update: It looks like it’s handling the offline installers in game-by-game batches. I told it to download the offline installer for a game that if I used browser I’d have to download two files; it shows as just one item and one download in the client, and I verified that it actually does give me both files.

            • drunkensailor@lemmy.dbzer0.com
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              11 months ago

              ok, you convinced me that I want Galaxy for Linux too 😁

              the achievements, social, and install management stuff wasn’t too important for me but having it simplify offline installer downloads vs doing it from browser would be great.

              Definitely agree that being able to control install location + whether or not to update is nice (compared to steam) but I was comparing vs what I can already do in the offline installers so I guess that’s why it didn’t matter to me if the client could do it. But some games you need to download a lot of files which is kind of a pain in the ass from the browser (especially when it’s something you need to run under wine since gog tends to split windows games into multiple pieces/.bin files more often than they do native linux ones from what i’ve seen).

              • seaturtle@lemmy.dbzer0.com
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                11 months ago

                I thought the file splits are based on size? But maybe I’m wrong. The larger games I have also tend to be Windows-only anyway so maybe I just don’t know this stuff.

                • drunkensailor@lemmy.dbzer0.com
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                  11 months ago

                  they are based on size but it’s only the windows versions. for example, if you buy witcher 2, it has windows and linux versions. linux version is a single ~20 GiB file while the windows version has a small exe + lots of bin files that are 1.5 GiB or less and you need all of them to install.

                  • seaturtle@lemmy.dbzer0.com
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                    11 months ago

                    Oh, I see. That’s quite interesting. And I noticed that the Mac version is only split into 4 parts, with one clocking in at 11.6 GB (though others are capped at 4 GB).

                    I’m very curious why these differences exist.