DLSS Frame Generation to FSR3 mod enables higher FPS for RTX 30 in Cyberpunk 2077 Gamers can now enable frame generation technology and enjoy higher performance in games that do not officially have FSR3 yet. The FSR3 went open source last week, allowing gamers, modders and game developers to start implementing FSR into software right […]
‘In the end Nvidia doesn’t need to do shit but not fuck this up for themselves.’
Yep, and they just fucked up just by having this free superior unofficial software exist for their hardware…
…amd their software engineers are responsible for making sure /that cant happen/…
…and their software engineers shit the bed on that one…
…and thus Nvidia software engineers are bad at their jobs.
Is this really that hard to follow?
My whole original point was Nvidia software engineers are bad at their jobs, this whole freeware patch shows that they are, and you are still arguing with me for some reason?
Superior. Have you even looked at it? It’s unstable at best and doesn’t give much of a boost at all in most games. It’s something a few hundred will try, at most. It’s not ever going to be a mainstream thing. Remember most consumers barely even read reviews, let alone tech news about some hack giving some performance.
And patch? They’re tricking the game to think FSR3 frame generation is DLSS3 Frame Generation, it’s not really even sure it’s only on the Nvidia devs…
Welp, dont let me get in the way of your uh, completely not understanding or replying to anything I’ve said.
But please, go on continuing to be a uh I guess graphics card technology armchair enthusiast, dont let my experience actually working in the tech industry or my experience with programming or my experience with you know actual graphics render pipeline and testing and optimizing for compatibility across different operating systems and hardware get in the way of your opinions about marketing buzzwords.
You are missing the point.
‘In the end Nvidia doesn’t need to do shit but not fuck this up for themselves.’
Yep, and they just fucked up just by having this free superior unofficial software exist for their hardware…
…amd their software engineers are responsible for making sure /that cant happen/…
…and their software engineers shit the bed on that one…
…and thus Nvidia software engineers are bad at their jobs.
Is this really that hard to follow?
My whole original point was Nvidia software engineers are bad at their jobs, this whole freeware patch shows that they are, and you are still arguing with me for some reason?
Superior. Have you even looked at it? It’s unstable at best and doesn’t give much of a boost at all in most games. It’s something a few hundred will try, at most. It’s not ever going to be a mainstream thing. Remember most consumers barely even read reviews, let alone tech news about some hack giving some performance.
And patch? They’re tricking the game to think FSR3 frame generation is DLSS3 Frame Generation, it’s not really even sure it’s only on the Nvidia devs…
Welp, dont let me get in the way of your uh, completely not understanding or replying to anything I’ve said.
But please, go on continuing to be a uh I guess graphics card technology armchair enthusiast, dont let my experience actually working in the tech industry or my experience with programming or my experience with you know actual graphics render pipeline and testing and optimizing for compatibility across different operating systems and hardware get in the way of your opinions about marketing buzzwords.