recent: tears of the kingdom, or as i like to call it botw 1.2, its the same thing all over again just with one or two added gimicks, the open world is dead, npcs are boring and nintendo just got away with it like that

not so recent: i cant stand persona 5, joker and his entourage are annoying teenagers, the time management is a horrible gameplay addition and the artstyle is just a visual overstimulation

with that being said,~~ plz dont kill me~~

  • polygon@beehaw.org
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    1 year ago

    I’ll probably get roasted for this but… Pokemon. It just seems like endless copy/paste and might be one of the laziest game franchises I’ve ever seen. I’ve really tried to get into them. I was there when the Pokemon cartoon started, I saw it rise to the phenomenon it is today, but damn if it isn’t the most boring grindfest ever.

  • CptNoobCanoe@feddit.dk
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    1 year ago

    Red Dead Redemption 2. Everyone goes on about how awesome it is, but I just found the story and gameplay really slow and dull.

    • sjolsen@beehaw.org
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      1 year ago

      RDR2 suffers heavily from the same problem as GTAV’s single player mode: it’s a movie posing as a video game and both aspects suffer for it.

      RDR2 would have been great if it was just the part where you wander around tracking critters and collecting flowers and playing cowboy dress-up, but the game really doesn’t want you to do that. Not to belabor the point, but between how unpredictable the connection between “interact with item/character X” and “start mission with character Y” can be and the game’s tendency to fail missions the second you go off-script, RDR2 often felt like it was directed by someone who actively resented the concept of player agency.

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        1 year ago

        You articulated my issue with it perfectly. In theory it was this amazing open world with tons of player freedom, but the minute you engage with the actual story at all you have no choice in anything. There was one quest where I HAD to rescue Micah and kill a butt load of people which really annoyed me given I was going for a white hat run.

      • foonex@feddit.de
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        1 year ago

        There‘s this great video essay that basically agrees with you. Rockstar want to create these cinematic narrative experiences but that does not mash well with their concept of an open world.

    • Seraph089@sh.itjust.works
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      1 year ago

      Rockstar has been moving that way in general for years. They get so focused on the immersive and sim stuff, they forget that they made their name on over-the-top chaotic fun. Everything from GTA4 onward suffers for it, other than RDR1 that struck a decent balance between the approaches.

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        1 year ago

        I was really enjoying it, but I eventually got bogged down in the sidequests, and it really could’ve used a low-gore mode. The bloody deer carcasses got to me after a while.

        I think I might have preferred it if it were a little smaller and more focused on the main storylines.

        I do intend to go back to it sooner or later though.

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      1 year ago

      My friends love it, but two hours in, I just feel worn.

      Then I just drop it and never look back.

      Can’t get it to stick.

    • Asimo@beehaw.org
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      1 year ago

      Same here. It was so frustrating trying to play it.

      Here’s a pretty awesome looking intricate and interesting world. No, you can go over there. Or there. Or do that

    • Poitou@beehaw.org
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      1 year ago

      My main grip with this game is how slow ans cranky everything feels. I miss the arcade feel of RDR1.

    • ByteSorcerer@beehaw.org
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      1 year ago

      I still mostly enjoyed it, but I do agree that it’s way overhyped. The game has a ton of great and fun moments, but it also has so much filler that causes the sense of progression to really grind to a halt.

      It’s a game that IMO would have benefited from leaving some parts on the cutting room floor, but otherwise it’s not a bad game.

    • foonex@feddit.de
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      1 year ago

      I‘m with you. I don‘t get why so many people praise the story and the gameplay.

      The mission design is very disappointing. You have this beautiful open world with so many systems that you can interact with. It can be fun to just start some shit and watch the chaos unfold. But the second you start a mission, everything is scripted and like on rails. You have no real freedom whatsoever in how you want approach a mission. The missions are also not challenging in the least (apart from some jank here and there). It‘s mostly just one turkey shoot after another.

      Story spoilers

      The story is not all that great. It‘s just not believable that anyone sane would stick so long with a gang leader who does not make a single good decision and clearly goes more and more off the deep end. It is also too long and overstays its welcome by tens of hours. Especially the whole Guarma chapter is hot garbage and would not have been missed at all if it weren‘t there.

      I made it through to the end. I had to see for myself where they are going with the story. But I was kind of glad when it was over.

      I wish another studio could license the world that Rockstar have created and make a game that is actually good. But that is never going to happen.

  • darius_drake@beehaw.org
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    1 year ago

    This will be an extremely hot take for some: Almost all recent online games are complete garbage that solely exist to make profit and create addicted user bases and they hurt what videogames truly are, a revolutionary and interactive form of art.

  • Jentu@lemmy.film
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    1 year ago

    Any game that has daily login bonuses or a bonus for playing every day. Animal crossing pocket or whatever it is. Pokémon go. A bunch of afk phone games. A bunch of gacha games. It just feels so shallow to me. Like, I’m not being manipulated to play something, I just end up feeling so guilty to lose a streak I’d rather delete the game.

  • ohokthatsgood@beehaw.org
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    1 year ago

    I still can’t make it through any of The Witcher games. Smooth and satisfying gameplay is super important for me to enjoy a game, and The Witcher has always felt slow, clunky, unintuitive, and super menu-heavy. I’m sure the story is great! But I just can’t get past its gameplay.

    • KHTangent@lemmy.world
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      1 year ago

      Same here. I really want to like The Witcher 3, but after trying to play it for 10 hours without feeling any enjoyment, I just gave up.

    • doostein@beehaw.org
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      1 year ago

      I adore Witcher 3. That said I’ve always said controlling Geralt feels like driving a boat. God help you for the very few instances that you do platforming.

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        1 year ago

        They added a different control style sometimes after release, didn’t they? I can’t recall the specific difference, but I think I used it for my playthroughs and it was less boat-y.

        • Eogram@beehaw.org
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          Yeah, pretty quickly. Maybe a month? I remember playing it basically at launch, and deciding I was going to return it, but stopped when they said they were working on an alternative control scheme.

          It was actually worse than it is now.

          Didn’t return it, but much like others in this thread, never got it to stick. Doesn’t feel good to play.

    • Cambionn@feddit.nl
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      1 year ago

      I’m playing mainly western RPG’s like that, but I also couldn’t get into The Witcher. The gameplay is fine actually (I played way more clunky games with lots of enjoyment). But somehow Gerald just never clicked with me, causing me never to feel really connected to my character and to what’s happening.

      It’s sad because I can notice how good the games are, but I just really cannot get into it.

    • 💡dim@lemmy.world
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      I tried to play Witcher 3 and the combination of strange camera angles and very “tradional rpg” style icons put me off (the later is a really sad thing to be bugged by but whatever) - the interface for everything just seemed very outdated

      However, I now have a PS5 and i believe the PS5 update has huge improvements including to camera angles etc, so I may give it another go.

    • BoneALisa@lemmy.world
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      It took me 3 attempts at starting The Witcher before I eventually got through it. I had just came off of Dark Souls 3 combat, so the combat in Witcher was especially clunky feeling. Eventually I moved into a new home, had nothing else to do, and proceeded to do nothing but play the game for 50 hours until I beat the game lol. I would say the story is worth it, but I agree that its kinda tough to get into.

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    1 year ago

    Honestly, Stardew Valley for me. I’ve tried it a couple times and it just didn’t work for me. I wanted to like it, and I like the idea of it, but in practice, I hated the time management aspect and not being able to just run around and do as much as I wanted in a day (I haven’t played on PC with mods; I know there’s at least one or two that let you change that). I also hated the fishing. 🙃

    • Yrt@feddit.de
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      1 year ago

      As someone who loves stardew (I have 1000+ hours in it) I can see what you mean. I hope you’ll find mods you like, but maybe it’s just better to try other games like sun haven? Never played it myself but I read it eliminates exactly this time managing thing stardew has. And yeah, the fishing is hard. I heard “The fishing in Stardew is the souls-like in farming Minigames” a lot and I think it’s true.

    • setsneedtofeed@beehaw.org
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      The game is kind of a chore at first when you have to manually water your crops. Once you’re more established and have sprinklers you can really put a lot of the farming on autopilot.

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      I can see why the time mechanic is there but I agree it can be a negative point to the game. You’re not the first person I see complaining about this.

      I liked the game enough but needing to get a rare fish that can only be fished at certain season, certain time period and only when raining to complete quests was annoying, as was needing to get out of the dungeon while I was having a good run because of time. It would have been better if there were alternative means to get the fish, like buying from the fisherman, and the option to camp in the dungeon.

    • Auggie_Otter@beehaw.org
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      1 year ago

      I actually feel like Harvest Moon was more chill and relaxing. Stardew Valley stressed me out because I felt like if I didn’t manage my time properly I was doing it wrong which felt weird given the game’s message about leaving the demanding stressful work life of the city behind.

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    1 year ago

    Didn’t play Skyrim at the time and the two times I’ve tried to get into It didn’t really click for me. I understand why people like It, may give another try sometime

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      1 year ago

      Oh thank god, I came here to say Skyrim and was afraid of being the only one.

      I should have liked it. Absolutely loved Morrowind. But just never could get into Skyrim despite multiple attempts and now I’ve given up.

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        1 year ago

        In all fairness, you wouldn’t like it just because you liked Morrowind. The games play entirely different from one another and the story of Skyrim is a downgrade by several margins (though some of the sidequests are awesome).

        This is coming from someone who has like 200 hours in Skyrim.

    • Julian@lemm.ee
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      I never managed to get far in Skyrim. And even if you like it, I don’t think it’s too controversial to say that it has one of the worst intros for an open world game.

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      I could never get over the fucking monotone same-voice way every NPC speaks.

      Everything about that game felt monotone, to me.

      I think about trying again, once in a while, but haven’t yet. They keep releasing new versions at prices I’m not willing to pay for it.

  • gingerrich@beehaw.org
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    1 year ago

    The Witcher 3.

    It just feels so generic and suffers from one of the things I hate the most about rpgs. Endless sidequests that have nothing to do with the main quest.

    • Mandy@beehaw.orgOP
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      1 year ago

      Witcher 3 felt more like “I have sex and you should know about it” the game, to me at least

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    1 year ago

    honestly most competitive multiplayer games like league (stretching the definition of everyone loves I know). I just have a hard time learning the game when I feel like I’m dragging the team down

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      1 year ago

      I love competitive MP, but I totally know what you mean. CS:GO is what I play with my friends and bottom fragging just stresses me out. Gimme old school Quake duals or duos, or 1v1 fighting games and I’m happy even when I’m losing.

  • ylch@lemmy.world
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    1 year ago

    I just can’t stand Genshin Impact. Idk what it is but I don’t see the draw and find it boring.

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    1 year ago

    I guess I’ll take the hit for this one. Dark Souls.

    The combat can be really fun and I had a great time fighting the bosses but the slow, careful crawl between boss fights is just so dull to me that it’s not worth it.

    • Captain_Pieces@beehaw.org
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      1 year ago

      Came here to say this, from software is clearly really talented at level design and art direction, but I cannot for the life of me find enjoyment in those games because of the overall gameplay experience just being boring.

    • HiT3k@beehaw.org
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      1 year ago

      Sekiro and Elden Ring have pretty much ruined any desire I had to play Dark Souls. Sekiro, in particular, seems like a distillation of everything I loved about DS gameplay with zero bloat, and still managed to take me 40 hours to beat.

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    1 year ago

    For me botw was that game. I didn’t like the gameplay and many aspects of the game design. In contrast, I’m enjoying totk a lot more. It improved on a few aspects I didn’t like and the gameplay feels closer to what I want in a Zelda game. Overall I’d still prefer them to go in a different direction with the series though.

    But in general, I’m not a fan of a lot of currently popular elements. I don’t need big, open worlds with a lot to do, that just gives me FOMO. I don’t want to build and manage stuff, and make a lot of decisions in my adventure game, I just want a good story and fun traversal and combat. And I don’t need 50+h of gameplay, I don’t have that much time and I usually start burning out after the 20h mark anyway.

  • thunderbird32@fedia.io
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    1 year ago

    Borderlands: I mean the combat is fine and all, but the story is super weak. What is my incentive to keep playing? Just to click on more heads? There are better games for that (Doom, Quake, etc)

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        I stuggled with it so many times. I think Borderlands games, in general, are the ones I tried the most to enjoy, because everything about it is cool to me, the eastetic, the characters, the presentation…

        I restarted the first at least 4 times, alone and in coop, thinking the problem was that it doesn’t work as a solo experience. I played the sniper and then I tried the gunman because, maybe, the sniper is not that enjoyable.

        Then I got the 2, because maybe the first was too raw and basic.

        I just… don’t have fun.

        I point the cursor toward waves of spongy healthbars, and then I get served a giant plate of paralyzing choices between 64 billion gear options that clutter me and my frail mind.

        I ended up loving Tales from the Borderlands: all the good from the worldbuilding and none of the gameplay loop.

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          I love the Borderlands games (at least 1 and 2, I haven’t played the others yet), including just in single-player, buuuuut I do concede that they have an issue with way too much junk loot. It’s way too infrequent that you find an actual upgrade for your favorite weapons (especially in Borderlands 2).

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      1 year ago

      Yeah basically. It’s a loot shooter, it’s very fun in co-op but not good enough to carry itself in singleplayer.

      • R0cket_M00se@lemmy.world
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        1 year ago

        I was watching an escapist video about modern life service games and he said “saying a game is more fun with friends is a virtue of your friends, not the game.”

        If a game needs friends to be fun, I think it’s just a garbage game.

        • MachineTeaching@feddit.de
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          1 year ago

          I don’t think that always holds water, some games are just made to be played with others. Nobody is going to accuse Counter-Strike of being bad just because playing against bots isn’t the most thrilling experience. But for games like Borderlands definitely. Point being, the logic goes it’s bad and only saved by playing with friends doesn’t stop it from being a bad game, not that a game is bad just because it’s more fun with friends.

          • R0cket_M00se@lemmy.world
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            1 year ago

            I guess I’m more specifically referring to the modern looter shooter live service bullshit that’s been taking over the industry. Not standard PvP multiplayer. Of course that’s the intended experience there, can’t blame that.

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    1 year ago

    Didn’t see anyone else mention it, so I’ll say MMOs. Pretty much all of them. WoW, FFXIV, Guild Wars 2, Star Wars one (can’t remember the name). I really like the idea of MMOs, having a huge shared world that feels alive, tons of lore, epic quests, but I just find the gameplay loop so boring. They just feel like endless busywork to me.