I will come back to this post in September to see if I was right lol
Biggest concerning signs:
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30 FPS lock on xbox, there’s no way to spin that positively, absolute fail
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Predatory pre-order bonus skins to get people to buy before they know what they’re actually going to experience (buggy shitshow)
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Countless attempts to hype up the game and huge random assurances from the devs
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Preemptively admitting the game has jank and trying to make it seem okay lol
At least the bugs will be absolutely hilarious I think.
Bethesda jank is what brought us the Giant Space Program in Skyrim so I’m definitely fine with some jank. They’ve also said it’s the least buggy Bethesda game they’ve made. It feels like you’re just picking bad points to shit on the game.
Jank is partially the result of allowing for emergent gameplay where various forms of simulated systems can interact with each other in novel or unpredictable ways.
That being said I have no clue how people tolerate playing these games on console. Can’t even count the number of times I’ve had to use console commands to fix something myself.
The fact they are priming people to expect this is pretty bad.
They’ve also said it’s the least buggy Bethesda game they’ve made.
They have also said the exact same thing every single time they have talked about a new game. Literaly EVERY SINGLE TIME. Jesus christ please stop…
Are you arguing against it? Has anyone actually done an in-depth analysis to prove that the games are not getting less buggy? I know Bethsda has a vested interest in us thinking it’s true but without any evidence I’d trust them over random people on the internet.
I am pretty damn sure Fallout 76 was the buggiest game they ever released. And Todd literally said: dont worry no bugs this time. It just works.
Fallout 76 is extremely different technically from their single player games so of course it’s going to be more buggy. I’d be more interested in a comparison between Skyrim, Fallout 4, and Starfield after it releases. Also the “It just works” quote comes from Fallout 4 talking about the settlement builder. I don’t know what claims they made about FO76 since I wasn’t interested in it but I doubt he would use the same phrase again after it backfired so bad (and I also can’t find any evidence he did say it for FO76). So no, Todd did not “literally say” it just works. In fact for FO76 he said “sometimes it just doesn’t work”.
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As for the 30fps thing, it makes no sense to me why there can’t be a performance mode
Graphics aren’t the only thing that are heavy on resources. The thing with Bethesda games is that you have a lot of clutter items scattered around (like tin cans, forks and cheese wheels) that you can pickup, drag around, and because of this interactive nature, there’s physics calculations for all these items, and this hogs resources. You can’t just lower texture resolution or turn off anti aliasing and be done with it, you’d have to fundamentally change how the game works to make a performance for a Bethesda game
Is it going to be horrible ? No. Just from the gameplay I’ve seen I can tell you I’m going to have a good time. Will it live up to my personal expectations? Absolutely not. But neither did cyberpunk and anytime someone asks me for a good cyberpunk game I don’t hesitate to tell the cp2077 is in a league of it’s own, despite all the shortcomings.
The scope of the game is too big for Bugthesda to deliver. It’s litteraly 2 games in one, Fallout + No Man’s Sky, how can anyone believe it’s not gonna be the biggest bugfest of all time?
Let’s say that somehow, Bethesda finally release a game which doesn’t need modders to fix it, we all know they overpromessed and overhyped it. Planets are gonna be tiny instances, not fully open, otherwise they would have shown vehicles to travel on them.
I would love Starfield to be everything they promess but considering the history of Bethesda, you can’t trust Todd lies again.
I think it’ll be just like every other release. If it’s not absolutely perfect people are gonna shit all over it, but the reality will be that it’s fine. There’s no such thing as a perfect game. Either play and enjoy it or don’t. It’ll be on GamePass day one, so your monetary investment in trying it doesn’t have to be $70. Hell, you can probably find a free trial somewhere to try it with. So who cares if it’s not perfect or not. I bet just like all of their other games it’ll be a load of fun.
I don’t understand why anyone is naïve enough to still preorder from companies like Bethesda.
Mostly I don’t understand pre-ordering games at all (patient gamers represent) but from Bethesda? You’re basically paying to get kicked in the shins. Surely we all know this by now.
There is likely going to be loading screens when entering buildings like in past games built on basically the same engine.
“Our tech is cutting edge as far as I can tell, the Creation Engine’s aging very well! We’re not planning on doing anything about it”
most engines used by AAA studios are just upgraded versions of engines that games were running on 20 years ago
Yes but Gamebryo’s always been somewhat trash since fallout 3.
Hell, it was already considered outdated and clunky in 2008.
Nah, I think you’re way overblowing this. Starfield is going to be a success, it’ll be the least buggy release they’ve ever had and people will love it. Monetization? Sure. 30fps? Yeah that’s standard for consoles. It’s not going to be a perfect game, it’s just going to be a damn good one. Enjoy it in the sea of mediocrity we have right now
Patient gamers unite!
It’s on Gamepass, I literally lose nothing from trying it day one whether it’s pants or brilliant.
Not sure what people are actually expecting from starfield. It’ll be TES/Fallout in space. The story will be mediocre but who plays Bethesda games for the main quest anyway? The graphics won’t be top-notch, but who plays Bethesda games for the graphics? It won’t be completely bug-free, but who… You get it. It will be a game that we will play for decades to come, especially with mods. But I don’t expect it to be a revolution of the genre.
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