- Added ntsync support:
Enable with PROTON_USE_NTSYNC=1
NOTES:
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Your kernel must be patched with ntsync patches. If your system does not have /dev/ntsync then your kernel does not have the patches required to use ntsync.
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Some applications, mostly 32 bit, may also need PROTON_USE_WOW64=1 when using ntsync
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Added FSR4 upgrade support via PROTON_FSR4_UPGRADE=1 (auto upgrades from amd directly https://download.amd.com/dir/bin/amdxcffx64.dll)
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Added fixes from upstream for flicker/rendering issue when using wine-wayland
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Refactored a lot of the patches section and cleaned up outdated or merged patches
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Update wine-wayland patches
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Updated wine to latest bleeding edge
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Updated dxvk to latest git
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Updated vkd3d-proton to latest git
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Imported all upstream proton changes
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protonfixes: added a fix for winetricks wget gnutls failing inside fex
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protonfixes: add fix for sifu freeze (thanks UsernamesAreNotMyThing)
Thank you. I just tried to enable FSR4 on cyberpunk and I only got FSR3. That optiscaler sounds complicated as shit, btw. Lol
lol it’s really not bad. its bark is worse than its bite. XD
ok, CyP2077. looks like it has FSR3 already, that’s good. so add this launch parameter in steam:
PROTON_FSR4_UPGRADE=1 %COMMAND%
and set it to FSR3 in-game.
that should auto download the FSR4 dll to the game folder and you’ll be good to go. note that the settings in game will still say FSR3, but it will be FSR4, since FSR4 only needs a dll drop-in to update from FSR3.
that will not work with FSR2 games, however.
Ok, that’s what I did but I was confused why it was showing FSR3 in the menu in the game.
yeah, the menu will never change. that kind of stuff in-game would need to be done by the game devs.
you’d need other tools, like Optiscaler, to tell you that FSR4 is running.
alternatively, you can check the folder where the executable is. you should see this dll there: amdxcffx64.dll
otherwise, if it’s an FSR3 game, if you don’t want to check you can just assume it’s working.