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Cake day: June 12th, 2023

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  • I feel like there is space for talking about games besides actually playing them, similar to sports.

    To refine further, I think there exists demand for a “middle ground” of games discourse that is talking about games as a whole, or as entries into their genre, in detail and with consideration - but without being a hyper-focused discussion of one specific game by it’s die-hards. We have both poles - there is lots of relatively superficial discussion of games, or game reviews, that aren’t giving a particularly detailed discussion of each game … and there’s lots of posts in a specific games’ space with ultra-specific and supremely detailed discourse from a highly-invested players’ perspective.

    But there’s not been a successful venue or single leading voice that’s really filling that niche. TB did for ages, and I don’t think anyone has come close to filling those shoes since.

    I personally want the kind of insights that come from putting a week into a game and playing a lot of other similar games, but not necessarily being a hardcore fan or hater of the game or the genre. Like, I’ll get a week into a game and start noticing that the core gameplay is good, but the economy seems off, or that gunplay is just a little jank when playing near obstacles - deeper than “better/worse than GAME1, while slower not as twitchy as COMPETITOR”.

    In similar sense, talking about games as a media and as offering within a media landscape - in that sense you talk about asking “what is fun”; looking at game systems and mechanics from a lens of media critique and systems design. How does this work, how do competitors solve this problem, what other problems does it introduce - how does the sum picture mesh and how cohesive is the end product.



  • The issue there is that it’s kind of like saying “the only way to fix society is if everyone followed the law” - it places all assessments of success behind a nearly impossible standard. It also places all responsibility for that success solely onto mods putting their own interests ahead of their communities and/or the interest that brought them to volunteer as mods.

    I participated in the protest, I’m here because of them, I facilitated protest actions within ‘my’ communities that wanted to protest - but I don’t think there was a world where mods alone could bring the site to its knees and force Reddit to backpedal. If anything - I think that any hope of dramatic action causing change died on the spot the moment the protest became “about mods” and users experienced the protest as something mods were doing to communities in order to reach Reddit.

    So many mods acted unilaterally to shutter communities and the impact of that approach cultivated reddit’s existing anti-mod sentiments to fuel opposition to the protests and the cause. The vast bulk of people I saw trolling in protest subs, or arguing against protest in my own subs, were users who already had a history of disliking “reddit mods” as a significant theme in their account history.

    But to average users, their shit and their communities and the things they like about reddit were being “taken away” by mods in a dispute between mods and Reddit. The hijack of messaging around the API to be about modding and about how much harder it’d be and how the API changes would affect mods - meant that users were also indirectly being told this was an issue that didn’t affect them if they didn’t use the apps affected.

    The only dramatic impact that would have swayed Reddit Inc and won the matter was a fairly unanimous buy-in from the average user, a clear unified front, and a dramatic drop in user engagement. As long as they have the data showing that people are showing up and are using the site and are interested in using the site, they can deal with the interruptions to major communities and pull more compliant volunteers from the users that remain.



  • The other one was manufacturing and engineering teams ‘back home’ would scrawl the Kilroy on parts, like while ships or tanks were being assembled, that would otherwise be inaccessible - which meant that when that thing was hit, or taken apart for maintenance closer to the front, Kilroy was like, inside the sealed-up wall or at the bottom of the engine compartment.

    In both your example and this one - both growing the myth that no matter where you went, Kilroy had been there first.

    According to my grandpa, it was a myth that they used to feed the new guys and green squads, like a Santa myth, and putting on “genuine belief” in the Kilroy myth was as much of a running joke as the myth itself was. He claimed servicemen were also constantly trying to get commanding officers to unwittingly participate, by doing stuff like submitting paperwork signed Kilroy or that referenced him already being somewhere when troops liberated it - in the hopes that report or news tidbit would be one that COs shared as announcements.


  • Anomander@kbin.socialtoProgrammer Humor@lemmy.mlIncel vs Excel
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    1 year ago

    I have a hard time believing that all of even just most of the men that initially joined her group had “concerning views” if that’s meant to refer to the misogyny we see in those most associated with the term today, but I do know that plenty of the posters I saw on the subreddit years ago when I visited were not of that ilk.

    That’s fine, but remember you’re doubting the one person unique qualified to talk about the developmental history of the movement that they launched from the site that they ran.

    I don’t think that it necessarily was “all” or “most” but simply that the male presence within the movement was sufficiently represented by individuals with those views that it’s one of the first thing she mentions in the context of discussing the growth of the movement itself.

    Part of her point seems to be pointing out that they invited those views in, very early in the movement, out of a desire to be inclusive - only to be driven out by those views later on down the road.

    I bring that up in this context because I don’t think that the movement or the term can be divorced fully from the male misogyny that it’s associated with today. Those people are not latecomers to the label, they’ve been there effectively from the start - from the point where it went from the comments section of Alana’s Involuntary Celibacy Project blog, to becoming “a community” centered around a shared label.

    but I think if the term was originally coined to represent people who were genuinely suffering from external circumstances that put them in the position they’re in, it should remain for them and not those who sabotage themselves via their own toxic behavior.

    I’ve used bold to highlight it in the quote above - that is a big “if” that the person who coined the term says is not true. If it were true, we’d be having a different conversation. But it’s not true.

    The simple fact is that it’s a self-identifier. It’s a label that people put on themselves based on their perception of their own life circumstances. The original vision for the term says that neither you nor I get to tell anyone else they’re “not a true incel” or to go over their life and tell them the barriers are self-inflicted if they don’t see it that way. I guarantee you that the people you want to exclude from the term do very genuinely believe that they are “suffering from external circumstances that put them in the position they’re in.” No matter how much your or I might see them and think they’re clearly suffering from self-inflicted wounds, they are entirely sincere in their belief that their dating life is out of their control and has been a victim of cruel society.

    One group deserves empathy and compassion; the other deserves scorn and derision. I don’t think it’s productive or fair to the former group to use the same term for both.

    To me? They’re the same group. Some members of the group are hateful and shitty. Some members of the group aren’t. I’d say that the overwhelming majority of members, from both sides of that divider, are experiencing obstacles to dating or sex that are self-inflicted, even if they also have other barriers that are not. The vast majority of both groups would tell you that their personal circumstances are wholly out of their own control.

    The “logic” that group uses around attractiveness and dating marketability and how this or that facet of looks or wealth or social status or whatever is ultimately spurious. If Ricky Berwick get rich, famous, and married - the absolute hard impassible barriers that incels talk about affecting themselves simply do not exist.


  • Internet history pedantry, but by the time the subreddit rolled around, the term and the movement had already been coopted.

    Incel started as a term for men who felt depressed about being unable to find a female partner, and the subreddit they created was originally a supportive space for them.

    The term was coined somewhere between 1994 and 1997 by “Alana’s Involuntary Celibacy Project” as a term for people of all genders who were unable to find partnership despite trying. Alana is a woman, and is effectively universally credited with coining the term and founding the movement. The movement wasn’t ‘for men’, the term wasn’t about men specifically, and it didn’t start on Reddit. It started off as more of a personal blog, where Alana documented her own experiences and struggles - the site gained followers from other people with similar experiences, eventually growing into a combined forum / support group / community.

    Then it got taken over by angry misogynists and the term became associated with them, while the original group just kind of got forgotten about. That original group deserves attention and empathy as well as the term they coined; the latter group isn’t even “involuntarily celibate,” as they play a very big role in their own celibacy.

    Those folks have kind of always been there, and have always been a heavily represented demographic - Alana has said in interviews that the men who joined in the early days did have some concerning views and some concerning themes were on frequent repeitition in the discussions the community had. I don’t think retconning the movement to exclude those people from the “true definition” is doing either camp any favours. The “involuntary” part of the label isn’t trying to engage with whether or not the barrier may stem from factors within their control, but solely confined to the fact that they want something and are not getting it. They are simply “celibate, but not voluntarily celibate”.

    One quip that Alana made in several interviews while defining her modelling of the community she founded was that she didn’t care why someone was an incel, ie “it’s OK if you’re celibate because you’re into horses, but that’s illegal” that that person should still be welcomed and included in the community.

    I just think more people should give some thought to who that term originally belonged to.

    I think that in light of this, it’s even more important to be accurate and honest who those people are: Not male-exclusive, not limited to this or that cause of celibacy, not specifically gatekeeping out the misogynists or the beastialists any more than any other group. Just any people who want to get laid but are not getting laid.



  • Baader-Lemmyhof?

    Probably.

    At the very least, I can confirm that the saying was definitely was a thing a decade or two ago, when IBM was major player in enterprise / corporate computing. They generally weren’t the best computers, or the best value, or even particularly great - but they were a safe choice.

    You went out and bought new computers for the XYZ department from some competitor - and if anything went wrong, your ass was on the line for buying unreliable garbage from a shitty company. If you bought IBM and the same thing happened, management would kind of shrug and assume that the same problem would have gone wrong on any other computer, because IBM is a trusted safe brand.

    So the idea that no one ever got fired for buying IBM was a running joke in tech circles - that it’s not bad, it’s not good, but it is career-safe for the person signing the cheque - and the bean-counters buying computers really like safe.



  • Exactly this. Like, I have favourites - but I’d wind up hating them if that was the only thing I could ever engage with from then forward.

    I’ve found especially with games, there comes a point where if you get deep enough with a game for long enough - there are issues apparent at those levels of detail that are inevitable, and are going to drive you nuts.

    No game is going to survive full-time play for a year, or ten years, and you come out the far side still loving it completely.




  • But also a vastly different array of hobbies, and that for some included gaming. This meant care homes having to upgrade internet/wifi, and many other adaptions.

    I remember my grandpa being furious that the seniors-only complex they moved into had shit internet, maybe a decade ago. The whole complex was running off a single residential line - like they bought a good package, but still - and that was fine for residents checking email and stuff, but it meant he was stuck taking a day or two to download each Flight Sim update.


  • I don’t think there “must” be an age cutoff where people are supposed to stop playing - instead, there’s an age cutoff for where people didn’t grow up with or have access to computers or gaming.

    I was born right on the cusp of video games moving from niche nerd shit and becoming relatively mainstream. I can see that there’s a clear gap between friends who game and friends who don’t that nearly directly ties to whether or not they played games as a kid. A lot of the time for my generation, that’s a socioeconomic division more than anything else. Computers were expensive as a kid, so most of my friends who grew up poor found other interests in childhood and grew up to be adults who don’t really play games. The kids I grew up around whose families were more well-off have continued gaming as adults. Maybe less, maybe different games; but in many ways it’s like asking what age someone is supposed to outgrow “having hobbies”.

    The older someone is today the less likely it is they had access to games and gaming, and often the more intimidating they find learning about computers and gaming - and the more time they’ve had to find some other hobby that they find compelling.

    There definitely is a thing in the dating market where some people can be particularly judgmental about gaming. Personally, I’ve found that is loudest and largest for some of the more … “serial” daters I know, who have found themselves in relationships with lots of different people and have found that gaming, or identifying as a “gamer” tends to correlate with other bigger issues. There’s also the side concern when something that’s big in your life isn’t something they can relate to - a little like the ultra-fan Sports Dudes where all of every game day will always be booked off for watching the games with the boys.

    I think in regards to the dating market, it’s less that anyone needs to “grow out of” gaming, and more that adults are more expected to have a mature relationship with their hobbies, gaming included. And given that there are negative connotations about degenerate adult gamers not really grown up, that may be something to keep in mind regarding how you present that hobby and how you talk about your relationship with it.