Requisite, Billy Mitchell is a lying, manipulative, cheating, litigious fraud.
Requisite, Billy Mitchell is a lying, manipulative, cheating, litigious fraud.
Straightforward enough. Dots and tics in fives. And a weird croissant for some reason.
I’m so glad I’ll have a reason to play the game again 18 months after buying and 17 months after running out of fun in the base game!
The game feels unfinished. The seasons forcing you to reset so shortly after the game just launched only to replay content you just went through in order to get season rewards that don’t even pay for the next season’s pass feels punitive.
I haven’t played since the first season launched, and likely won’t until they release the expansions. It just doesn’t have enough to keep the game interesting in the meantime, which is a shame because mechanically it’s a much better game than D3, but suffers the same problems with being a single player / co-op PvE game that Blizzard is desperately trying to make into an MMO.
I appreciate that his obit outlines how exasperating Kevin was. But ultimately he did a lot of good even if he did get a bit of a god complex from his notoriety. No matter how you slice it, 59 is too young, and Kevin was far from enough of a jerk to deserve that fate. I hope his family can mourn and find peace. See you on the flip side, Kevin.
Who wouldn’t upvote a big black cock like that?
It’s most likely a combination of both. I’m not a huge fan of the divisive “normies” vs “whatever the hell we are” stance, but Reddit became what it is because it was poorly designed from the beginning to handle how rapidly it needed to scale. It was never envisioned when the project started as an internet killing behemoth, but ultimately that’s what it became. Without in-built tools to manage that growth, Reddit succeeded because the community willed it to be and in spite of its own codebase.
What’s happened to it now is likely correlated to a number of factors:
Things feel a ton better today. Thank you for all the hard work!
Basically it works like this:
Instances A, B, and C are federated initially. When a user posts on Instance A, users on Instances B & C can see and interact with the post directly. Any comments they make will be sent back to Instance A as the “home” instance for that content.
Now let’s say Instance A decides they don’t care for the type of interaction they’re getting from Instance C’s users and decides to block - or defederate - Instance C.
To users on instance A, nothing changes other than new posts and comments from users on Instance C will no longer show up. To users on Instance B, nothing changes other than new comments from users on Instance C won’t appear in posts they interact with on Instance A. However, for Instance C, things are suddenly branched.
On Instance C, any posts that were created prior to defederation still exist in Instance C’s record. However, any comments that users on Instance C commit to those posts will no longer be distributed to users on Instances A or B, because Instance A maintains the “primary” record of the post. Similarly, Instance C’s users will not receive updated comments from users on Instance A OR Instance B, because again, Instance A is what determines which comments appear in federated instances. Furthermore, new posts created on Instance A will no longer show up in users’ feeds on Instance C. From the moment of defederation, Instance C’s copies of all posts on Instance A are now distinct, and the only new comments or updates they will receive will be from local users on Instance C.
It turned out alright, but it would’ve done better and had a stronger continued player base if it had just been a BF3/BF4 rehash. BF players are similar to CS players. New things come and go, but Dust 2 and Gulf of Oman are forever.