

In the case of dark souls, you can quit out at any time and your progress is saved. If you’re in a boss fight, it’ll just put you in front of the boss door when you reload your save. It’s saving automatically constantly. Bonfires are more for setting your respawn point when you die, and fast travel, among other features that vary from game to game. That level of tension can absolutely be done without forcing you to lose progress if say, your power goes out or you have to go.








I don’t think it’s especially egregious for a company to advertise it’s new hardware on it’s platform. I do think that the form of system messages is unfortunate though.