

Plexamp is mind blowingly good. Great UX. Perfect reliability. No discovery/ads up in your face. Just you listening to your music how you like it. Streaming is ROCK SOLID. Downloads work flawlessly. It just relies on proper metadata in Plex.
Plexamp is mind blowingly good. Great UX. Perfect reliability. No discovery/ads up in your face. Just you listening to your music how you like it. Streaming is ROCK SOLID. Downloads work flawlessly. It just relies on proper metadata in Plex.
FYI you can definitely watch while your network is offline. You just net to tell it that you’re happy with that (it’s not activated by default for security reasons).
In your Plex server settings, go to Network, enable “Show Advanced”.
Near the bottom, find the textbox that says List of IP addresses and networks that are allowed without auth
In this field, enter the local IP address of any Plex client(s) you want to keep using if your internet (or the Plex cloud) is down.
A example: 192.168.0.50
Save the setting, done.
#Important thing to be aware of:
What this setting does is tell your local Plex server to simply give any Plex client that connects from that specific IP full admin access to your Plex server, ignoring any account restrictions. This means that if you have things in place to restrict access to some libraries (kids blocked from 18+ movies etc) those restrictions will have no effect. Also if you have the option set to allow file deletion, then any client from that IP could also delete items. And they could of course change any settings in your Plex server. So your kids can watch anything on your server, if you have a guest in your network and they browse to the Plex web interface, they can mess with things.
Because of that I would recommend to limit the amount of IP’s you enter in that field to the absolute bare minimum. For example, only whitelist the “main living room device” plus one device you to admin the server, such as a laptop.
If you want to whitelist multiple devices, this is a example:
192.168.0.50,192.168.0.77,192.168.0.80
If you want to whitelist a entire network, these would be examples:
192.168.0.0/24 (this means 192.168.0.0 - 192.168.0.255)
192.168.0.0/16 (this means 192.168.0.0 - 192.168.255.255)
And of course those involved network devices should use static IPs in your home network.
Ditto. There is a crowd on Lemmy who seem to get angry whenever people are happy to pay for software and I do not understand it. Surely we want developers to be paid for their hard work? Don’t we want them to able to comfortably live?
It’s like they deliberately chose the most repulsive colour combinations possible. It’s so bad that it can’t have been a mistake. They took colour theory and then methodically did the exact opposite of it. Then they combined this with some of the ugliest character designs imaginable. I think the artists thought “ugly = unique and unique sells!” I can vomit a strawberry daiquiri onto a piece of paper and create a “unique” piece, but that doesn’t make it appealing and customers are certainly not going to buy it.
The most frustrating part of this for me was the overwhelming feedback before launch that they should have scrapped the designs and started again. Either they began focus testing FAR too late, or more likely, they ignored it. Either one was fatal. Then Marvel Rivals came along with attractive character designs (but arguably generic gameplay) and dominated in the market. Proving this had nothing to do with saturation. They just made a bad game and refuse to admit it.
I don’t think I’ve ever cringed this hard in my life.
What is the distinction for the player? Both Counter-Strike and Control were funded by Valve and Epic, respectively. Both ended up with exclusivity. To the player, what different do the intro logos make?
It sounds like you’re trying to win by technicality.
That’s obviously bad. My comment was in response to the comment above about exclusives.
Valve purchased the rights to Counter-Strike in 2000, transitioning it from a community-made mod to a retail product. Similarly, Day of Defeat, initially a third-party Half-Life modification, was acquired by Valve, leading to a standalone retail release in 2003. In the case of Dota, Valve hired the mod’s lead developer and secured the intellectual property rights, culminating in the release of Dota 2 in 2013. These games remain exclusive to Steam.
I don’t share your frustrations. Games like Control, Alan Wake 2, and Ooblets might never have been made without Epic’s funding. The Ooblets developer in particular stated that Epic’s funding was crucial for their survival. I think exclusivity is a very fair and normal thing to request when funding a game. Valve does it and people are fine with that.
Docker isn’t hard if you use a compose file. It’s easy to read syntax.
This is giving me “yaml isn’t hard to use if you use a compose file!” It is, actually. It’s easy for you because you understand the technology. The vast majority of people do not.
One does not need an internet connection for offline use. Check this if you’re having issues.
One does not need to pay for multiple user accounts. As per this update, they are actually removing the one-time fee for non family member mobile apps. Now it’s all free, provided the server owner has a Plex Pass.
Plex has been supporting hardware transcoding since 2017.
To be clear, I’m not saying Jellyfin is bad. I think it’s great to have competition and I understand plenty of people like it.
I feel like I’m getting more than what I paid for. I understand it was a legal contractual exchange. I’m merely commenting on the value I’ve received relative to what I paid. Especially given the continued improvements over time.
I’m seeing a lot of negativity but I think they offer a great service and deserve to be paid for their work. I bought a lifetime pass many years ago and I almost feel guilty how much value I have received over that time.
It’s the setup which doesn’t pass the “wife” test. The more setup friction, the lower the likelihood that average users will bother. It requires a very easy setup experience to retain the average user. Even us technical people have limited time in the day. If I get a similar experience out of both Plex and Jellyfin, I’m going with the software which is easier to set up. Most of us are at that point in our lives where we’ll pay for convenience.
They kept jacking up the prices and making the streaming services worse so I finally pulled the plug and went offline. It’s a pain in the ass, to be honest, but once it’s all set up it’s really quite nice. The only long term issue is discoverability. I feel a bit like I’m stuck with the music I have now and discovering new music and listening to it is such a hassle that I just don’t do it. That said, I no longer pay for streaming, and I like what I have, so I’m not complaining.
I can strongly recommend Plexamp, which integrates well into an existing Plex setup.
Lidarr is a great complement to an existing Arr stack. And if you’re going to host your own music, you might as well look at Sonarr and Radarr, which are so great.
I agree. Games feel like they’re designed by committee now (very much likes movies, in fact). I recall SkillUp’s criticism of Veilguard’s writing as, “every interaction feels like HR is in the room.” This nails so many design choices today. Safe and vanilla is boring. There are of course people who believe that nothing should ever be remotely challenging or offensive to anyone ever, but I just don’t think they represent the majority of gamers. Attempting to please them at the expense of the much larger player-base is clearly not working.
Howard has reportedly been championing procedurally generated content for years or perhaps decades. We saw echoes of this in Starfield. The result is quite expected: boring and vanilla. Especially when contrasted with Bethesda’s previously great storytelling with intricate characters and hand-crafted experiences. We see once again with Kingdom Come Deliverance 2 how important that is. Yes, it’s time consuming and expensive, but it’s clearly loved by customers and critics.
Compounding this was Starfield’s mediocre writing. It took a clear and obvious dive from previous games. It felt incredibly safe. I wouldn’t be surprised if some of it was AI generated.
I agree. I am forced to use dockers with Unraid and I really don’t like them. For me, the benefits are very limited compared to the extra hassle. I think they have become so popular on Linux because they sidestep so many issues related to distro fragmentation. This is yet another example of how the “freedom” of Linux prevents long term innovation and general OS improvements. Especially in terms of UX.
You highlight the issue: Linux users like it to be fragmented. So unless Valve forces consolidation, it will stay a mess, and it will continue to repel average users. If that’s what we want, cool. Let’s just stop calling every year the year of Linux, because that will never be the case.
Very soon protesting the use of LLMs is like going to be like protesting the advent of the television. There is no stopping it. We should endeavour to ensure it is used ethically rather than becoming puritanical about its use.