Although I would love to see it, as long as DirectX is the de facto graphics API, I don’t see Microsoft fading into irrelevance when it comes to the PC gaming market.
Although I would love to see it, as long as DirectX is the de facto graphics API, I don’t see Microsoft fading into irrelevance when it comes to the PC gaming market.
Hopefully Microsoft releases a handheld mode instead of just experimenting with it. Besides the interface, they also really need to optimize for performance. Even though, with the steam deck, proton is converting draw calls it still outperforms the same deck running windows with native driver support. This really shows how the mountains of extra crap running on windows hurts gaming performance on these low power devices.
I’m fine with toll roads, however, I would like to avoid express lanes (usually two lanes of a toll road with extra tolls so it’s less congested) and there doesn’t seem to be a toggle for that. I will admit that for some cities Apple Maps is on par or better than Google maps and for others it’s the opposite. For my city Apple Maps just doesn’t get the job done.
The only way Apple Maps is good is if you put in a million requests to fix all of the issues with mislabeled business, incorrect routing, nonexistent places, etc. Only then would I consider Apple Maps to be on par with Google Maps. Since I have an iPhone and like the interface I tend to use Apple Maps more often, but the terrible search (which routinely doesn’t list easy to find locations), awful routing (it loves to take the express lane which has different exits without providing a toggle not to use these lanes), and out of date mapping data (I’ve gone to multiple nonexistent locations) makes me go back to Google Maps every time. I will admit I do love their 3D maps and street view which I find to be higher quality than Google Maps. Besides this and the interface, Apple Maps is inferior to Google Maps.
I’m guessing it’s to train AI models for Microsoft 365 Copilot.