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Joined 8 months ago
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Cake day: February 18th, 2024

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  • I don’t disagree with that. But he’s almost definitely responding to all the vitriol directed at employees losing their jobs as a result of bad decisions passed way down the chain to them, and this article is trying to make it some gotcha hit piece.

    I do think being in charge of monetization at a company that does so in the way almost any AAA studio does is an inherently unethical job and will have a hard time feeling sorry for him personally, since he’s willing to do that job, but people are also being miserable assholes to everyone else who just is trying to work on a game for a stable employer. And all he’s actually saying is “maybe don’t be an asshole to people”.


  • He’s very clearly talking about celebrating people losing their jobs, and does so without saying anything super crazy.

    Full quote

    I rarely post on social media, but today I am sad. Ashamed and sad.

    The gaming industry is rough at the moment, we all know it.

    But seeing how “gamers” react on social medias, wishing ill-fate to companies and people alike is sad. (And not only towards Ubisoft)

    Even though it is always the vocal minority that express themselves on social media, I was hurt, hurt and ashamed to be a part of this community.

    What is even more revolting, is coming on Linkedin and seeing the same comments from people within the industry.

    On top of exposing yourself as a clearly non-decent human being, you are affecting thousands of employees that are already impacted by all the hate despite doing their best to deliver incredible experiences.

    How can you wish a company to fail simply because they do not cater to you or that the product does not please you is beyond me.

    We are all on the same boat, please please please, stop spreading hate, we should all uplift each other instead of bringing each other down.


  • What they needed was a lot less empty planets and a lot more that looked populated (not occupied by a small outpost; populated, by a civilization).

    The beauty of Skyrim (and I guess fallout, though I hated the guns so much I struggled to ever get into it) was that you could just wander if you got bored. You’d just point yourself in a random direction and see what popped out as interesting. Many of those places would be moderate sized cave systems that brought you out somewhere completely different, where you were free, again, to just pick a direction and explore.

    It doesn’t feel like exploration to go to an empty map with a base that you kill everything in, then backtrack back to your ship every time.






  • They have a lot of perfectly fine games. If they were priced appropriately.

    Mario, Donkey Kong, Metroid are all pretty good 2D platformers (with Metroid obviously being one of the original sources of metroidvania as a genre). But tech has advanced to the point that one person, or a small team, can make 2D games every bit as good as theirs, many small teams have (with better art in some cases), and there are many better options that start at lower prices than their “huge discount mega-sale” price of $40-45, and discount even further beyond that.

    Their games sell well enough, so clearly it works on some level, but it’s just generally doesn’t make a lot of sense to get a game like Metroid Dread over a game like Ori or Hollow Knight. Games aren’t fungible, and I get that, but I genuinely think a lot of indie games are better, better looking, and much more substantial than a lot of their 2D offerings.








  • There are Android ereaders. They’re mostly Chinese manufacturers, and I’ve heard more than one doesn’t follow the GPL properly with their modifications to Android, but the end result is freedom to use a variety of sources of books (including Libby and Hoopla from the library, among others).

    I haven’t played with parental controls to know if they’re easy to access, but my most current Boox came with the play store installed and it’s pretty easy to learn how to adjust the display settings for different apps with different types of content.





  • I don’t know that PR would be a sufficient barrier. They seem perfectly willing to be raging jackasses.

    I think the bigger question is whether their contract with Larian is sufficient that they actually have the juice to compel them to take legally questionable action to restrict mods. There are a couple companies that use DMCA shit to harass mods into shutting down, but there really isn’t a strong basis behind it. It’s just them having a big enough checkbook to not be worth the fight. And even the sketchy “bypassing copy protection” method they usually use isn’t relevant to a game that’s DRM free. The strongest actual precedent against mods is stuff like Bungie getting judgements against cheat distributors, but that isn’t the same, because it’s actively degrading the service for others.

    My guess is that it won’t get shut down because WOTC can’t make Larian bully people into shutting it down.