It’ll be one of those photos from a ride at a theme park where everyone is screaming in terror.
It’ll be one of those photos from a ride at a theme park where everyone is screaming in terror.
I played through the game long after it had been patched up. I enjoyed it enough. When Phantom Liberty released I went back to start a new save to play it and after playing through the different character background introductory bit I realized it just wasn’t going to be that different of an experience the second time around. So I just loaded up my endgame save for the DLC. I had fun with that, but going around with a maxed out character blowing everything up with a shotgun definitely trivialized things.
Not a niche game, but: day (???) of waiting for Sony to put Bloodborne on PC.
Also, this is a bit of a tangent, but I really wish Nintendo would start putting some of their games on PC. Not even so that I can play them, I do have a switch, but because there are quite a few of them that just don’t do well on console, either performance-wise or in terms of UX. For example, I’ve been playing the new Zelda game. The game’s core mechanic involves scrolling through a MASSIVE list of objects to find what you’re looking for and the best solution the game has for this is a handful of sorting options that only get you so far when there are just this many things. Without changing any of the gameplay, you could make the experience soooo much better by:
Some games just deserve better treatment than what they got from the limitations of their original platforms.
Yeah I think you’re right to some extent. It’s definitely harder to get invested in the ones with no or less VA. However, I think there’s also something to be said for the tutorials/starts of these games. The Larian games I’ve played had relatively punchy tutorials that lead into a nice amount of structured freedom very early into the experience. Disco Elsyium also gets you into the the thick of things without much explicit tutorializing because it’s so mechanic light your “tutorial” ends up just being gradual introduction to your main characters, the setting, and the case, which is what you’re here for anyway.
The other CRPGs have hit me with the double whammy of tutorials that lead me by the nose for way too long while also just dumping paragraphs of exposition on me that have almost nothing to do with the immediate characters or plot.
EDIT: Thinking about it a bit more: While you don’t need all the voice acting and cinematic to make good, dramatic, character focused story bits, I think the converse is true: It would have been a waste to get all these great VAs only to have them stand around and dryly deliver exposition. So it kind of had to be very character focused if it was going to work and be worth the effort.
Imagine how much worse the start of BG3 would be if you run into Laezel and you just stop for like 5 minutes while you exhaust all her dialgogue options so she can explain the entire history of the Gith and the Ilithid. Even fully voice acted that would have killed the pacing.
The funny thing for me with CRPGs: DOS2 was the first one I played and I really liked it. Followed up again with BG 3 when that came out. Since then I’ve tried a bunch of other CRPGs and… I don’t think I actually like CRPGs. I just like Larian. The one exception is Disco Elysium, but that’s so far removed from most others of the genre because it has no combat.
Did it really predict these things? We’ve had data surveillance and algorithmic targeting for a while before Watchdogs. A lot of “prescient” sci-fi is just writing about stuff that’s already happening but which people don’t pay much attention to.
I was thinking about this recently when I had to look at a website without an ad blocker. (Btw, does anyone know an Adblock option that works for iOS Lemmy? Memmy’s browser doesn’t block anything.)
The website was absolutely packed to the brim with ads. Animated, expanding, moving, etc. All competing for your attention. How can ANY of those ads be getting enough attention for it to be worth it?
Wars are plenty profitable if you’re a lot bigger than your opponents and can force them to be subservient to your business interests. It’s not a fluke that the richest country on earth is also the one with the most frequent wars.
Maybe they’re raising an army of nature’s angriest animal.
Elden Ring doesn’t even feel like a game for everyone who liked Dark Souls. They completely lost the plot on what a fun challenge is.
It’s crazy that this is real. It looks like a comic someone would make to make fun of the idea. Like the fact that they’re watching some guy shoot someone, then the burger commercial comes on and the guy stands up and cheers “McDonalds!” Before sitting back down to watch more of guy shooting other guy.
This is peak “dumb Americans” humor, and they’re using this unironically to describe their business idea.
I’ve been torn on the game as well. The platforming has been enraging/draining and you need to do so much of it in the process of backtracking around the map for metroidvania stuff. I’ve been kept going by the intrigue of the secrets, but I’m not sure how long that can carry me past this much frustration, especially as new discoveries get fewer and further between.
It seems I’m near the end of the basic ending, but honestly if I don’t end up going beyond that I’d consider the game a failure. The core gameplay isn’t fun enough if I don’t get some solid payoff on the secret hunting.
It’s a shame. I really like these kinds of games that reward exploration and discovery. Tunic is up there as one of my favorite games of all time. But the key there is that while there was some skill based combat I had to struggle through, once I did it, I usually didn’t have to do it again to get around the map. I constantly need to deal with the same platforming bits and puzzles to get back through certain parts of the map in this game.
Just like the Simpsons or XKCD, there’s always a relevant Star Trek episode. It’s unfortunate none of my friends have watched any.
I tried a 2nd time and just got the same automated message about the 2hr limit.
…Except you knew it was sarcasm. Hence why you made your comment in the first place. Unless you thought I was earnestly praising Google for making new ads?
Idk, because it’s a joke and I’m not really that invested in the specifics of the latest ad garbage a tech company is pushing? Ads expand to fill all available space. If it can eventually become a video ad, it will. Just give it time. These things never go in the other direction.
I already adblock. For a good reason. The ads only get worse. I’d be surprised if it didn’t turn into that after some time. It’s not an unreasonable assumption.
Oh yeah that too. It’s bad enough when YT does the thing where it pulls up suggested videos when you pause.
Ah yes, because what I want when I tell my computer to stop playing audio and video is for YouTube to play some audio and video of some random thing I didn’t ask for at like 3x the volume of the video I just paused. Thanks google. Such an innovative company!
50% of the time it happens 100% of the time.