minus-squareEnds@feddit.detoVirtual Reality@feddit.de•What Frame Rate is Needed to Simulate Reality?linkfedilinkEnglisharrow-up1·1 year agoFrame rate ain’t the same as the flicker rate we perceive. Even if our eyes are topped at 60Hz, the image buildup is seldom clean… Maybe it can be smooth at 60 fps, with tech like G-Sync. I never had the pleasure of trying that. linkfedilink
minus-squareEnds@feddit.detoMemes@lemmy.ml•One day I'm going to be a beautiful butterlylinkfedilinkarrow-up1·1 year agoAnd he was still hungry… FOR THE LAMPS linkfedilink
minus-squareEnds@feddit.detoLemmy Shitpost@lemmy.world•I hereby decreelinkfedilinkarrow-up2·1 year agoThoiteen’d linkfedilink
Frame rate ain’t the same as the flicker rate we perceive. Even if our eyes are topped at 60Hz, the image buildup is seldom clean…
Maybe it can be smooth at 60 fps, with tech like G-Sync. I never had the pleasure of trying that.