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Joined 2 years ago
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Cake day: June 11th, 2023

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  • I’ve only used Raspberry Pi based systems with manual focus.

    Well that’s certainly a problem, isn’t it? You don’t know what OP does with their camera, if it’s a hobby or for a living. Go try suggesting building a RPi camera kit to sports photographers, see if they give a fuck about it.

    Depth of field is a property of the lens, not the sensor.

    DoF has everything to do with sensor SIZE. You are simply never going to get the level of shallow depth of field with tiny sensors compared to even M43 or bigger sensors. You are simply never going to get the ISO performances or dynamic range of a bigger sensor because the photosites are just physically huge compared to those in phone camera sensors. Even a cheap old 12MP DSLR is going to destroy the images quality coming out of the best 64MP rpi camera kit, not even a question. And not to mention all the other functions a modern camera has, like weather sealing, subject detect autofocus, auto white balance, color science, image stabilization, etc.

    Sensors: if you want to take pictures in starlight, you can get IMX585 (hard due to market problems). If you want lots of pixels, 64 M is not a problem. If you want to photograph a bullet, you can get the low-pixel global shutter sensor, there is code around to take video at 500 fps (disclaimer: tiny video, extreme light level required).

    I count 3 different sensors for each scenario now, and you even know their downsides. What makes you think OP is willing to deal with these? The global shutter sensor is a 1.6MP sensor. Yeah, that absolutely can replace the gear that captured the photo of the bullet whizzing by Trump and won the Pulitzer prize.







  • Finished this game recently. Took me about 30 hours, which includes getting every collectible and upgrades in the game.

    The only game I’ve played that is similar to this is Hollow Knight, which although could be extremely hard when it wants to, most of the main game is not as brutal as Nine Sols.
    TBH, it’s really frustrating when you keep dying over and over on the same enemy. But when you finally nail down the movements and parry timings, it’s pretty satisfying to see yourself come out of a fight you were struggling before with minimal damage.
    For that reason, I hope that they implement a boss rush mode that lets you go back and fight previous bosses without having to go through the entire game again.

    Other than that, the music and atmosphere is pretty decent. I enjoyed the story a lot and the way they use manga panels to tell it throughout. Very glad I played this game.

    Edit: Boss rush mode is now in the game!


  • Hades 2 Early access! Got it as soon as it shadow dropped on Steam.

    Even though it’s in early access and the ending won’t be revealed until launch, there’s already so much content I’m having a blast playing it already.

    Just word of caution, the game obviously is still incomplete. There are unfinished artwork all around, navigating menus with a controller can be clunky occasionally, and imo the game balance really needs to be tuned. Hence early access for Supergiant to receive player feedback. With so much more game mechanic to choose from compared to the first game, I feel like the boon upgrades are spread a little too thin to boost enough base weapon damage to carry into later regions. Or maybe I’m just bad at the game idk haha.

    If you want the complete experience from start to finish, I would recommend you wait, and it’s okay to do so.
    But, if you can live with the downsides of early access, and don’t mind spoiling yourself before launch, Hades 2 is a good time now. I’d encourage anyone who are playing it now to actively give feedback to make this the best game on launch!