Great and fun co-op, but it’s long term investment.
Great and fun co-op, but it’s long term investment.
It’s relatively a lot, maybe midpoint wasn’t entirely accurate, but I’d say 25ish at a casual pace. As I said I was just about to give up myself but I was pleasantly surprised in the end. Fantastic game.
I felt RDR2 had extremely slow start, but after the midpoint the game opened up and it evolved into an excellent experience. Well-written, well-acted. Glad I kept going even though I had the same initial reaction.
With recent drivers and recent enough DEs it is usable to a certain extent. There are some known issues documented in the release notes of each version. Here’s for 535. TL; DR the major blockers are: (1) Variable Refresh Rate doesn’t work for some older cards; (2) GAMMA_LUT is not implemented (no night light) and (3) Nested X11 clients have synchronisation issues that might result in some flickering or dupicate frames, it’s more noticeable on things that refresh slowly, although much better recently. Also (4) NvFBC capture doesn’t work with nested X11 clients which might or might not be important for some people.
I’m using it with Plasma; it’s OK, no major concerns but my setup is pretty basic.
Even at 25% Reddit will still have some 2B accounts left. They’ll be fine.
Probably a good incentive to sell Game Passes, at £8/mo you can play for 7 months before you reach retail price.
Surprisingly good! Didn’t expect the story to unfold that way from what’s essentially a puzzle game
Finally! I’ve been resisting buying the EA for too long. I’ll be happy even if it’s just DOS in a Forgotten Realms setting.
It’s never been about the API. Third party apps are undercutting Reddit’s as revenue. They could never ban the apps outright so they set an obscene cost for API calls to indirectly kill them. They have probably factored in the potential loss of users already and it probably ain’t much.
So annoying when you run into an interesting project and you realise that the only documentation is a link to Discord.